This is a great modification. I have a suggestion: since the $ icon is saved in the save data, I'd like to be able to choose whether or not to display it.
По-моему, проще вообще собрать заново новый скрипт, собрав туда наработки от старого (вроде потоков со всякими магазинами и т.д.), чем чистить уже имеющийся. Но за труд выражаю большую благодарность.
Там есть и ещё проблемы, самом Hot Coffee Mobile (Improved Mobile main.scm) есть баги, вот примеру когда я проверял мод свой, то бывали случаи когда пикапы сохранение не появлялись. Некоторые проблемы как раз из за этого мода, а мой никаких вроде как проблем не принёс
bugs i found so far steering wheel didnt move, thus it uses original anim firela firetruk fortune buccaneer fortune bravura greenwood glendale elegy picador flash hotknife manana uranus sadler walton
Привет, последняя версия твоей сборки у меня просто на отрез отказывается запускать автосохранение! Все указывает, судя по faq, на dep — но ни то, что ты указывал, ни то, что советуют на форумах — не помогает! Все равно выдает ошибку Unhandled exception: c000005
Это радует, жалко то что мисии с типом взятие предметов ограбления нац гвардии и ТД не приходится так как объектов нету но я не уверен что это косяк самого мода
захожу в игру, нажимаю начать игру, загрузка, потом черный экран и звук будто в тетрис играю, нажимаю любую кнопку на клавиатуре, игра вылетает. Что делать?
Yeah, that’s basically it. I had my GTA VC without any modifications. Then I started testing some stuff and reinstalled the extended mod. I noticed that I can save normally, but everything breaks once I close the game. After that, I’m no longer able to save at all.
I could manage to add Deputy Chief for "Against All Odds" mission but i didn't want to add it for "Small Town Bank" mission. Missing mouth movements has been added for "Mike Toreno", "Just Business", "Against All Odds" and "Big Smoke" missions and some added mouth movements for has been revized. Pier 69 mission has been improved.
I used to repurpose "Cane"s for a health pickup but it was a big minus for me because it seems some players are using some kind of "Skateboard" mod which repurposes the same canes. I've brought back all of them so you can safely use your skateboards.
I need your suggestion. I've added the unused ped/character "MEDIATR" but now i have a doubt. I was looking for to add it for "Mountain Cloud Boys" mission but i'm not so sure if he is a triad member or just a random asian pedestrian who wanders around San Fierro. The informations on the internet were confusing. What do you think guys.. Should i change his type. initate with Triads and add to this mission or should i just leave it?
as you know after her phonecall the main.scm defines two special ENEXs and the player should use this ENEX to access to her house and the keycard.. it seems the mod's ENEXs are preventing me to use special ENEXs and teleporting me to her house directly..
tell me why would I ever bother modding a version that is NOT preferred for modding when it's easier to just downgrade, install silent patch so you have the fixes from the newer version and then mod a universally accepted version?
My friend, I'm so glad you replied. It's great that you respond to suggestions. Thank you so much for taking note. And thanks for your mod; it's fantastic. Best regards (sorry my bad eng)
Спас в Манхант использовал текстуру ствола PSG. Кстати, эти модельки неоднократно заливались на Либерти. Прежде чем загружать такое, было бы неплохой идеей проверить, не догадался ли кто-то ещё сделать это, за двадцать-то лет существования этих игр.
i'm going to report a small annoying stuff.. after answering the Millie's "Keycard" phonecall i can't enter her house because of EHI's ENEX.. is it possible to prevent this?
Interesting idea, never thought about this before.. i'll put it in the notebook, thanks for the suggestion!
Edit : Regarding random factor, it was initially planned but i decided that adding random factor would make it feel less like the effect was "earned". So i keep it this way, but your idea for having customized slow motion values for different weapon classes is honestly really good idea.
Думаю это из за погоды ExtraColours=6, вероятно она не используется в игре, могу её убрать. И могу поставить побольше вероятности солнечной погоды. Сейчас выложу.
Последние комментарии
Не работает на новой версии андроид??
steering wheel didnt move, thus it uses original anim
firela
firetruk
fortune
buccaneer
fortune
bravura
greenwood
glendale
elegy
picador
flash
hotknife
manana
uranus
sadler
walton
i will edit this message if i found any
Красный стал синим
И обратно
Missing mouth movements has been added for "Mike Toreno", "Just Business", "Against All Odds" and "Big Smoke" missions and some added mouth movements for has been revized.
Pier 69 mission has been improved.
I used to repurpose "Cane"s for a health pickup but it was a big minus for me because it seems some players are using some kind of "Skateboard" mod which repurposes the same canes. I've brought back all of them so you can safely use your skateboards.
I need your suggestion. I've added the unused ped/character "MEDIATR" but now i have a doubt. I was looking for to add it for "Mountain Cloud Boys" mission but i'm not so sure if he is a triad member or just a random asian pedestrian who wanders around San Fierro. The informations on the internet were confusing. What do you think guys.. Should i change his type. initate with Triads and add to this mission or should i just leave it?
Edit :
Regarding random factor, it was initially planned but i decided that adding random factor would make it feel less like the effect was "earned". So i keep it this way, but your idea for having customized slow motion values for different weapon classes is honestly really good idea.
I will pay
I got this and finally can converted to PC (Shoot Peds & Vehicle).
Check link below for PC Version!