0.3DL It's possible now on SA-MP 0.3DL to connect to 0.3.7 servers! Fixed crash with reason SA-MP: FrameNode name was too long. SA-MP must exit. Fixed security exploit when you can change server loaded files! Fixed game freeze and loaded files check (OnPlayerFinishedDownloading) after reconnect Fixed bug when you reconnect with class selector menu Fixed corona reflections Fixed bad size aim texture Fixed broken break object animation Fixed samp bug when destroyed vehicle doesn't send info to server about destroy Fixed keyboard OnPlayerKeyState lag and improved syncronization in many players stream Fixed /save in spectator Fixed samp bug when object move on low distance doesn't work on high FPS Better vehicle number plate quality Decreased killchat size on small resolutions 300.0 SA-MP bug will display a cursor in Windows 8 (old versions) SA-MP bug camera passing through the created objects outside world (on old versions) Fixed pickups doesn't work far from the map Fixed pickups has bad precision coords Fixed bug when fist doesn't work outside on map Fixed samp bug when some interiors lost objects Fixed sun effect works through SAMP objects Fixed icons in Esc - Map start draw after several seconds Fixed game bug - when player press H with hydraulics others players hears beep sound, it also fixed stuck sound after disable vehicle alarm Fixed samp bug when tuning, parachute and cleo scripts stops work
Fixed server objects interaction bugs: Removed jetpack no more created under objects Molotov and vehicle explodes and other explodes works on objects Camera doesn't pass through objects in vehicle at speed SetPlayerCheckpoint works on objects Details of breaked objects don't fly through objects Non-working dust effect under the helicopter over objects SetPlayerPosFindZ works on objects Animation fall parachute when you jump on object Bug game gives parachute if you leave plane on object Bug you can't use jetpack on object Non-working rain spray effect on objects
Crashfix SA-MP: SA-MP bug causing to crash on startup at addresses 0x0040FB80 and 0x006F5636 SA-MP bug causing to crash when tuning vehicle in textdraw menu SA-MP bug causing to crash when opening map SA-MP bug causing to crash when creating objects garage doors SA-MP bug when changing skin while player enter a vehicle and causing crash Incompatibility SA-MP 0.3.7 and StreamMemoryFix and old version of Asi Loader and caused crash at 0x005B8E75 Incompatibility outfit weapons with SAMP (OutFitFix.asi) Fixed crash on exit on some systems 0x00544BC8 & 0x00415D47 CreateObject crash 0x0074DA25 with bad OnPlayerRequestSpawn 0x0064F73B delete vehicle when player try to sit
SA-MP 0.3.7/DL changes: You can select player in Tab with 0-9 buttons Fixed bug when same message in F6 chat saved to chat history F9 killchat disable now saved to samp.cfg Added autowriting to dialogs and select listitem from dialog history F7 Chat disable now turn off killchat and textdraw Added F7 Chat disable without turning off game interface Fixed drawing order of nicks and 3DTextLabels Fixed health and armor bars Fixed nick's size when you change game resolution Fixed mouse set on screen center when you reopen dialogs Connection restart when your connection rejected as unacceptable nickname (for situatuation when your game crash or you losted connection and kicked because you still in game) Enter key in Tab menu work as double click on player Fixed arrow keys don't work in Tab menu Changed color of selection in menu and scroll Cursor now use alpha channel and use cursor.png Fixed cursor wasn't at the screenshots Added restart to crash dialog Time is not displayed in empty message with timestamp Fixed bad font size after change resolution Light type chat in F7 removed and can be enabled in sa-mp.cfg - chattype=1 Increased dialog symbol size limit +500 Fixed bug when some game keys work in Tab menu Increased pagesize limit to 30 Deleted load delay on start Deleted delay on exit Fixed bug you can't use several TXD in TextDrawCreate with long name >10 symbols SA-MP objects in sniper scope, rocket launcher and camera Increased count of warnings to 100 before crash Fix crash on start in guest windows account (samp.dll guest ver) Tab position will not change when players enter&exits from server Fixed chat scroll position when you press PageUp/PageDown in Tab or menu dialog Increased speed of ping check of list servers HD ico Bigger size of server properties dialog Fixed focus on dialog in Tab, F5 & F10 Fixed bug when you can open chat F6 in Tab, F5 & F10 Fixed bug Skimmer and Vortex in water call OnVehicleDeath Fixed player lag when player aim, it also improves weapon aim sync Fixed samp bug camera can sometimes move to other place in CameraLookAt move mode Fixed wrong width space tabs in dialogs Removed double nextline in chatlog.txt F10 disabled textdraws and nicks Nicks, 3DTextLabels, killchat, chat and interface draws in right order Fixed 3DTextLabel draws on nick and too high on players Fixed 3DTextLabels draw in spectator Fixed sit animation synchronization Increased killchat X position, if nick length is big - killchat X position will be decreased
SA-MP 0.3.7/DL crashfix: Fixed crash dialog bug with scroll Fixed bugs and crashes in RemoveBuildingForPlayer, limit now 100k, same RemoveBuildingForPlayer's will not reach limit Fixed memory leak and crash on start with page heap Fixed incompatibility with defective mods caused crash on exit Fixed SAMP bug caused crash from tff bug when you use SelectObject
Improves SA-MP: All graphics modes (eg. ENB) display graphics correctly (SAMPGraphicRestore) Disable pause in Esc and when minimized Game menu transparent Removing unnecessary sections of the menu Returned player shadows disabled in SA-MP Ability to run multiple SAMP clients In SA-MP appears when typing input language (Setting can be disabled in installation) New interface dialogs SA-MP and the cursor (Setting can be disabled in installation) Possibility of replacing timecyc High Quality Lights Mod works in SA-MP Exception handler crashlog show more information: asi plugins, cleo, sf plugins, enb or sobeit installed, library where crash happened and backtrace File disablefpslimit.txt in game folder will disable sa-mp fps limit on every version of sa-mp Removed several buttons in right click menu on executable icon Deleted wind sound on connect Player now dies instead of teleport when player falls under the ground, it's changed to decrease false positives teleport anticheat (to disable you need to create enablefallteleport.txt in game folder) Deleted SAMP icons from Esc - Map - Map legend Option - Esc - Display Setup - Subtitles - deleted in SAMP Camera state V Key are saved, setting controller setup to default will reset camera V state Interface will not disabled if you don't control player some time
SA-MP 0.3.7/DL samp.img: Fixed bug you can't install mods to skin 163-166 Fixed bug skin 300-302 and some objects become bugged when you install mods
More FPS: Game now support other monitor hz (100hz 144hz etc) Optimization of physic engine. It will add 5-10% to FPS in cpu load place and 20% in big cpu load place near 200 players! Optimization of coronas and coronas road reflection Number of shadows from objects reduced to 12 to reduce the load on the graphics card Optimization CPU of world shadows Lowered particles count Vehicle distance decreased to 50 on 1'st level effects setting Decreased water wave distance on 1'st level effects setting Keyboard input latency decreased by one frame FILE_FLAG_NO_BUFFERING flag has been removed from IMG reading functions - speeding up streaming Optimization of occlusions, more fps in some places
Fixed FPS issues: Fixed game bug when you can't strafe with high FPS Fixed speed of clouds and weather smoke on high fps Fixed bug when bicycle stuck in the air on high fps GTA bug speed of swim and hp blink with high fps FPS speed break object speed bug Screen glitches when break glass on high FPS Weather flash lighting FPS speed bug Low damage when you don't have oxygen on high FPS Rotate parachute Speed FPS bug Fixed bug Fire Extinguisher and Flamethrower effect don't work with high FPS Fixed game bug different speed of attack spraycan on different FPS Fixed slow world shadows update on low FPS Fixed radar icon on air runway on high FPS Fixed bad sound of wind, rain and swim on high FPS Fixed start speed of helicopters on high FPS Fixed firetruck and swat water attack on high FPS Fixed Skimmer speed on water on high FPS Fixed weapon fire, rocket, flash rocket and fire flash lighting FPS speed bug Fixed bug there were many particle effects on high FPS Fixed bug car quickly stops on high FPS Fixed bug sniper rifle doens't work on high FPS Fixed bug water creaters animation on high FPS You can jump high on bike on high FPS When player head move fast if head move enabled in SAMP on high FPS Slow camera move in vehicle on high FPS Flash sun effect speed on high FPS
Graphic: Increase the range of drawing objects and transport Increased quality mirrors Improved font text on road signs Enabled texture filtering numbers of cars in a single game Texture filtering is turned on low settings Radar textures support mipmaps Low-quality shadows of transport and players on low settings removed Water texture & aim cursor use anisotropic filtration and support mipmaps Water texture from addon with mipmaps (models/particle4.txd) Road Reflections Fix Increased quality of shadows Lights now get casted on vehicles and peds properly (up to 8 lights) (samp neon has more then 8 light at will not stack) High Quality Light Mod and texture of tires on the road repacked using mipmaps Increased range of display lighting lights Removed low-quality transport of light shade Increased display time traces of tires Weapons and a jetpack now cast proper shadows Muzzle flash looks better now Fonts now support mipmaps Fixed bad object loading in air Increased distance of birds Increased checkpoint draw distance Deep water land and clouds texture uses mipmap, you need mipmaps in particle.txd Quality cursors fronten_pc.txd crosshair and fronten1.txd arrow
Improves: Autooptions on start Faster launching Standard game settings set correct and to maximum Changing parameter settings Antialiasing is immediate Disabled monitor select dialog (option) Support for all monitor resolutions in a single game Increased the number of frames in a single game on fps limit If you change the painting in tuning vehicles no longer change the foreground color to white Reduced loading time of objects and radar textures The rear lights are switched off individually Enhanced cursor approximation map in Esc Anti-Aliasing option has been altered - instead of listing 1, 2, 3 options (which in fact are 2x/2x/4x MSAA), the game will now show proper MSAA values from 2x up to 16x (depending on max MSAA level supported by the graphics card) SA-MP exception handler crashlog now works in singleplayer 2 additional mouse buttons (XMouse1 & XMouse2) now works in menu as Enter & Esc (option) Icons and player cursor transparency near icons Stunt text shows on monitor more time Some car panels now swing after car's explosion (like they were meant to be but the code forcibly fixed them immediately after damaging) When jetpack removed pickup appears further from the player and smaller in size If you enter to vehicle while burning fire vehicle will not explode Weather flash lighting is not so bright The object's effects are no longer disabled on other object's angles Fountain noise is reduced Neon lighting can be combined on surrounding objects If radio disabled, text [Radio off] will not display when you enter to vehicle Deleted delay after Z on map Decreased water sound
Multimonitor: Added monitor number to video card list When you use 2'nd monitor, resolution on 1'st monitor doesn't get bugged When you select monitor it's autoselect maximum resolution When you select resolution it's autoselect widescreen parameter Game icon now shows in task bar, also dialog is updated
Audio plugin from incognito for SA-MP: Fast connection Volume depends on game volume Optimization of files check Fixed bug with only 10 connections Fixed bug sometimes audio plugin doesn't start Fixed connect if you write - and / in nick Fixed lost packets Fixed bug if you disable radio game start play emergency vehicle radio Fixed bug volume of 3D sound depending on distance Fixed bug Audio plugin was sleep when connecting to radio
Bugs fix: GameExplorer disabled due problems at game start - game can start slowly or doesn't start, this also happens with some other games SA will not longer turn off Aero effect in windows 7 Nonworking 16 bit resolutions removed on Windows 10 Removed brakes from the effects of dust Stuck cursor in the upper left corner of the screen when you minimize the game Bugs of textures in the interior after the minimize of the game Hang mouse on some systems Encreased memory use for correcting texture mapping of the world and transport Increase the limit of lighting effects, explosions and projectiles Flickers of textures Error GTA when fire didn't do damage Vertical mouse sensitivity when aiming Black roads Error GTA improper display color of water Map control in ESC Quality parameters and effects mode radar settings are switched to the left and right properly Fixed vehicle tail light turning off when the camera is rotated to the side No replacement 2 wheels at the 6-wheeled vehicle with tuning Crosshair doesn't mess up weapon icon when on a jetpack anymore Thomas the Tank Engine interior does not dissapear when viewed through the glass door panel Toggling car lights on does not make windows invisible when viewed from inside anymore Vehicle lights do not get dark after being being initially lit anymore Vehicle components does not get bugged after it has been fixed anymore Weapons are now visible when viewed through a vehicle window Holding a weapon will not cause some objects to be incorrectly light anymore Muzzle flash will now show up when firing the last bullet from the clip Colliding with another car will now damage proper parts on both cars - previously, both cars got damaged the same way Fixed sun lens flare effect not appearing with AMD/Intel graphics cards Transparency on the edges in sniper scope Height of the tire tracks Vehicle headlights lags Game cursor, moon, width of icons, markers, and player cursor on map has right width on HD resolutions Added disable XBox panel on Win10 Fixed an issue introducing graphical artifacts from ped animations with high RAM usage - so called \"streaming memory bug\" (from Silent & The Hero) Radio station off now saves to config, you don't need to turn the radio volume off Fixed bug when you can die while crouching wall Fixed bug when you can die if was get out from vehicle by new driver IMGs bigger than 4GB are now handled properly Quadruple Stunt Bonus now works correctly Disabled the radio station changing when entering in a tuning garage Parachute Animation Fix Fixed non working mirror in some angles Fixed bug antialising doesn't changed if you set default video parameters Fixed setting to 5hp when you damaged on bike Fixed game bug when oxygen instantly restored in vehicle Game in window mode no more topmost Now if your game will lagsleep game will not block mouse after Alt+Ctrl+Del Fixed slow world shadows update on low FPS Fixed game bug you can see through walls with rocket launcher Descreased angle of doors to fix collision problems Fixed game bug when pickups does not render on the edge of the screen Fixed game bug when vehicle light doesn't render on the edge of the screen Fixed game bug when procedural grass does not render on the edge of the screen Game now uses 32 bit (24/8) ZBuffer on 16bit resolution, it fixes 16bit graphic glitches Fixed LV police object bad render problem Windows parameter swap mouse buttons now works Fixed bug teleport after exit from Sweeper Fixed game bug when mouse can move outsite monitor with several monitors Idle camera don't work in menu and chat (for SAMP 0.3.7 and 0.3DL Idle camera is return) Fixed game bug when checkpoints doesn't render on the edge of the screen Objects and grass are rendered in right order, it fixes some of alpha bugs Option - Esc - Display Setup - Advanced - Mip mapping - deleted, it doens't work Texture anisotopy and mirrow quality changes immediately after effects quality change Fixed game bug helicopter and airplane engine sound exist after engine stop
Crashfix: Direct Play no longer needed on Windows 10 Game can run without sound/audiocard Minimizing on Windows 10 Crash at long game and consumption of large memory game Errors causing GTA game crashes at 0x004F02D3 and associated with sound Errors causing GTA game crashes when transport don't support tuning 0x007F0BF7 0x007F120E Crashes in interiors Crash when installing mods on high distance Crash in the fall Player Crash Ctrl+Alt+Del Crash 0x00571A00 0x004AB564 0x0061A5C5 0x0070FB39 with many players streamed 0x007C51A8 Run the game no longer freezing when locked gta3.img (happens when you install mods) Crashes with established curves effects A heap corruption in one place is now fixed If the game freezes while load textures & models game unfreeze after several seconds If game freezed game exit Nonexistent Files crashes 0x004AA4C8 0x005DC425 0x004C4576 0x006F7524 0x0156329D Game isn't responding if game tries to load txd that doesn't exist, if models\\coll\\peds.col or gxt is corrupted If game tries to read nonexistent file .dat .ide .col .ipl and crash - crash dialog now shows this file GTA bug caused crash at 0x00826360 when you use bugged timecyc.dat & popcycle.dat Crash 0x0071A708 if you try print bad message on screen GTA bug caused crash at 0x004D1750 & 0x005E5815 Half fixed crash 0x007F18CF Half fixed crash 0x00749B7B Addon restore some of lost files Game bug crash if game try load nonexist sa-ufiles.dat audio files damaged 0x004DFE92 0x004F0EBA 0x004F0E1C 0x004DFF90 0x006FE144 if texture roadsignfont2 doesn't exist 0x0053388E if game can't create 2D effect 0x005D5CA2 texture vehiclegrunge256 wrong format Crash when entering advanced display options on 2'nd monitor if count of resolutions on 2'nd monitor greater then on 1'st Bugs & crash if game try set non-existent resolution after maximize (possible via DSR) 0x005D9A9B Vehicle effects crash 0x005DD97C on start without plant1.txd 0x0070F9CA in interior with mirror half fix 0x007ECABB RwStreamRead 0x004F1464 run nonexistent radio or radio on Steam version of the game 0x007F39FB read nonexistent txd 0x006FD525 nonexistent platecharset in vehicle.txd 0x004C87B6 nonexistent white in particle.txd 0x007F3825 delete nonexistent txd 0x005B6B2F bad carcols.dat 0x004F153A & 0x004D9880 if audio/config files doesn't exist Instead of freeze if game try read nonexistent file in IDE game now exit with reason 0x004D46AE animation 0x00705D48 0x007F9533 0x007F7C82 0x007F777B when system go hibernate/sleep mode 0x007C91CC with skin mods half fix 0x007324B6 with bad OnPlayerRequestSpawn 0x0049CD77 0x005D95CE 0x0074533E & 0x00745393 if game haven't enough memory when you save screenshot with camera 0x00523E6B caused by vehicles 0x0048C3A9 with bad animation 0x007FFF12 missing textures in some mods 0x00557CEA when you create object crane 1382 0x00746929 on start 0x004C53A6 with bad FrameNode name in DFF 0x00529967 crash if you create object near garage Fixed SAMP bug caused gliches and crash on 0x0156AA19 0x00728365 without textures with some mods 0x006EB628 & 0x006EB670 without water textures waterclear256 и waterwake 0x004C8F24 when many vehicles in stream 0x0040F64C Fixed an issue which would cause games to freeze if III/VC/SA were running at the same time
Fixes in other mods: Fixes crashes in Normal Map (NormalMapFix.asi) Rusyoke mod shell crash (ShellFix.asi) Incompatible of Rusyoke outfit and SilentPatch Crash when vehicle was recreated and cleo speedometer installed Incompatible SAMPFUNCS with SilentPatch caused crash on start Crash in 1'st version of Insanity Vegetation 0x00827F6E on start with bad ini with InterdaceEditor 0x0072CD14 on death with distance mods III.VC.SA.LimitAdjuster.asi optimization Setting IMFX bUseSAMP enables auto, there is no auto check for samp in IMFX map.asi renames if you have not 0.3.7R1, bcz this mods crashes on other samp ver Searchlights.asi renames if you have DL, bcz this mods crashes on this samp ver
Кратко: Множество улучшений и исправления сбоев и ошибок, которые не только связанны с SAMP, но и в самой игре, где много вещей, полезных для сингла.
Обратите внимание, что в моде есть различные исправления, которые также есть в других модах, таких как Mix Sets и SilentPatch, но в целом это не должно привести к сбоям в случае, если есть моды, которые делают те же вещи (но может привести к несовместимости с другими модами)
Мод также включает в себя другие моды, таких как SAMP Graphic Restore.
Примечание: Windows или антивирус может попытаться прекратить установку, но вы можете продолжать её, автор проверенный, создал много других модов, как патчи для модов Ryosuke839.
Автор: nonamenoname.
В установщик входит asi loader, bass.dll, hd мышь, и изменённый gta_sa.exe, необходимый для работы мода. Если что-то из этого у вас уже есть, то установщик заменит старые файлы на файлы из мода.