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  • SAMP Addon 2.4 - Исправления (фиксы) для SAMP

SAMP Addon 2.4 - Исправления (фиксы) для SAMP

  • SAMP Addon 2.4 - Исправления (фиксы) для SAMP / GTA San Andreas
  • SAMP Addon 2.4 - Исправления (фиксы) для SAMP / GTA San Andreas
  • SAMP Addon 2.4 - Исправления (фиксы) для SAMP / GTA San Andreas
  • SAMP Addon 2.4 - Исправления (фиксы) для SAMP / GTA San Andreas
  • SAMP Addon 2.4 - Исправления (фиксы) для SAMP / GTA San Andreas
GTA San Andreas / Мультиплеер / Разное
Автор:
nonamenoname
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0.3DL

It's possible now on SA-MP 0.3DL to connect to 0.3.7 servers!

Fixed crash with reason SA-MP: FrameNode name was too long. SA-MP must exit.

Fixed security exploit when you can change server loaded files!

Fixed game freeze and loaded files check (OnPlayerFinishedDownloading) after reconnect

Fixed bug when you reconnect with class selector menu

Fixed corona reflections

Fixed bad size aim texture

Fixed broken break object animation

Fixed samp bug when destroyed vehicle doesn't send info to server about destroy

Fixed keyboard OnPlayerKeyState lag and improved syncronization in many players stream

Fixed /save in spectator

Fixed samp bug when object move on low distance doesn't work on high FPS

Better vehicle number plate quality

Decreased killchat size on small resolutions 300.0

SA-MP bug will display a cursor in Windows 8 (old versions)

SA-MP bug camera passing through the created objects outside world (on old versions)

Fixed pickups doesn't work far from the map

Fixed pickups has bad precision coords

Fixed bug when fist doesn't work outside on map

Fixed samp bug when some interiors lost objects

Fixed sun effect works through SAMP objects

Fixed icons in Esc - Map start draw after several seconds

Fixed game bug - when player press H with hydraulics others players hears beep sound, it also fixed stuck sound after disable vehicle alarm

Fixed samp bug when tuning, parachute and cleo scripts stops work

Fixed server objects interaction bugs:

Removed jetpack no more created under objects

Molotov and vehicle explodes and other explodes works on objects

Camera doesn't pass through objects in vehicle at speed

SetPlayerCheckpoint works on objects

Details of breaked objects don't fly through objects

Non-working dust effect under the helicopter over objects

SetPlayerPosFindZ works on objects

Animation fall parachute when you jump on object

Bug game gives parachute if you leave plane on object

Bug you can't use jetpack on object

Non-working rain spray effect on objects

Crashfix SA-MP:

SA-MP bug causing to crash on startup at addresses 0x0040FB80 and 0x006F5636

SA-MP bug causing to crash when tuning vehicle in textdraw menu

SA-MP bug causing to crash when opening map

SA-MP bug causing to crash when creating objects garage doors

SA-MP bug when changing skin while player enter a vehicle and causing crash

Incompatibility SA-MP 0.3.7 and StreamMemoryFix and old version of Asi Loader and caused crash at 0x005B8E75

Incompatibility outfit weapons with SAMP (OutFitFix.asi)

Fixed crash on exit on some systems

0x00544BC8 & 0x00415D47 CreateObject crash

0x0074DA25 with bad OnPlayerRequestSpawn

0x0064F73B delete vehicle when player try to sit

SA-MP 0.3.7/DL changes:

You can select player in Tab with 0-9 buttons

Fixed bug when same message in F6 chat saved to chat history

F9 killchat disable now saved to samp.cfg

Added autowriting to dialogs and select listitem from dialog history

F7 Chat disable now turn off killchat and textdraw

Added F7 Chat disable without turning off game interface

Fixed drawing order of nicks and 3DTextLabels

Fixed health and armor bars

Fixed nick's size when you change game resolution

Fixed mouse set on screen center when you reopen dialogs

Connection restart when your connection rejected as unacceptable nickname (for situatuation when your game crash or you losted connection and kicked because you still in game)

Enter key in Tab menu work as double click on player

Fixed arrow keys don't work in Tab menu

Changed color of selection in menu and scroll

Cursor now use alpha channel and use cursor.png

Fixed cursor wasn't at the screenshots

Added restart to crash dialog

Time is not displayed in empty message with timestamp

Fixed bad font size after change resolution

Light type chat in F7 removed and can be enabled in sa-mp.cfg - chattype=1

Increased dialog symbol size limit +500

Fixed bug when some game keys work in Tab menu

Increased pagesize limit to 30

Deleted load delay on start

Deleted delay on exit

Fixed bug you can't use several TXD in TextDrawCreate with long name >10 symbols

SA-MP objects in sniper scope, rocket launcher and camera

Increased count of warnings to 100 before crash

Fix crash on start in guest windows account (samp.dll guest ver)

Tab position will not change when players enter&exits from server

Fixed chat scroll position when you press PageUp/PageDown in Tab or menu dialog

Increased speed of ping check of list servers

HD ico

Bigger size of server properties dialog

Fixed focus on dialog in Tab, F5 & F10

Fixed bug when you can open chat F6 in Tab, F5 & F10

Fixed bug Skimmer and Vortex in water call OnVehicleDeath

Fixed player lag when player aim, it also improves weapon aim sync

Fixed samp bug camera can sometimes move to other place in CameraLookAt move mode

Fixed wrong width space tabs in dialogs

Removed double nextline in chatlog.txt

F10 disabled textdraws and nicks

Nicks, 3DTextLabels, killchat, chat and interface draws in right order

Fixed 3DTextLabel draws on nick and too high on players

Fixed 3DTextLabels draw in spectator

Fixed sit animation synchronization

Increased killchat X position, if nick length is big - killchat X position will be decreased

SA-MP 0.3.7/DL crashfix:

Fixed crash dialog bug with scroll

Fixed bugs and crashes in RemoveBuildingForPlayer, limit now 100k, same RemoveBuildingForPlayer's will not reach limit

Fixed memory leak and crash on start with page heap

Fixed incompatibility with defective mods caused crash on exit

Fixed SAMP bug caused crash from tff bug when you use SelectObject

Improves SA-MP:

All graphics modes (eg. ENB) display graphics correctly (SAMPGraphicRestore)

Disable pause in Esc and when minimized

Game menu transparent

Removing unnecessary sections of the menu

Returned player shadows disabled in SA-MP

Ability to run multiple SAMP clients

In SA-MP appears when typing input language (Setting can be disabled in installation)

New interface dialogs SA-MP and the cursor (Setting can be disabled in installation)

Possibility of replacing timecyc

High Quality Lights Mod works in SA-MP

Exception handler crashlog show more information: asi plugins, cleo, sf plugins, enb or sobeit installed, library where crash happened and backtrace

File disablefpslimit.txt in game folder will disable sa-mp fps limit on every version of sa-mp

Removed several buttons in right click menu on executable icon

Deleted wind sound on connect

Player now dies instead of teleport when player falls under the ground, it's changed to decrease false positives teleport anticheat (to disable you need to create enablefallteleport.txt in game folder)

Deleted SAMP icons from Esc - Map - Map legend

Option - Esc - Display Setup - Subtitles - deleted in SAMP

Camera state V Key are saved, setting controller setup to default will reset camera V state

Interface will not disabled if you don't control player some time

SA-MP 0.3.7/DL samp.img:

Fixed bug you can't install mods to skin 163-166

Fixed bug skin 300-302 and some objects become bugged when you install mods

More FPS:

Game now support other monitor hz (100hz 144hz etc)

Optimization of physic engine. It will add 5-10% to FPS in cpu load place and 20% in big cpu load place near 200 players!

Optimization of coronas and coronas road reflection

Number of shadows from objects reduced to 12 to reduce the load on the graphics card

Optimization CPU of world shadows

Lowered particles count

Vehicle distance decreased to 50 on 1'st level effects setting

Decreased water wave distance on 1'st level effects setting

Keyboard input latency decreased by one frame

FILE_FLAG_NO_BUFFERING flag has been removed from IMG reading functions - speeding up streaming

Optimization of occlusions, more fps in some places

Fixed FPS issues:

Fixed game bug when you can't strafe with high FPS

Fixed speed of clouds and weather smoke on high fps

Fixed bug when bicycle stuck in the air on high fps

GTA bug speed of swim and hp blink with high fps

FPS speed break object speed bug

Screen glitches when break glass on high FPS

Weather flash lighting FPS speed bug

Low damage when you don't have oxygen on high FPS

Rotate parachute Speed FPS bug

Fixed bug Fire Extinguisher and Flamethrower effect don't work with high FPS

Fixed game bug different speed of attack spraycan on different FPS

Fixed slow world shadows update on low FPS

Fixed radar icon on air runway on high FPS

Fixed bad sound of wind, rain and swim on high FPS

Fixed start speed of helicopters on high FPS

Fixed firetruck and swat water attack on high FPS

Fixed Skimmer speed on water on high FPS

Fixed weapon fire, rocket, flash rocket and fire flash lighting FPS speed bug

Fixed bug there were many particle effects on high FPS

Fixed bug car quickly stops on high FPS

Fixed bug sniper rifle doens't work on high FPS

Fixed bug water creaters animation on high FPS

You can jump high on bike on high FPS

When player head move fast if head move enabled in SAMP on high FPS

Slow camera move in vehicle on high FPS

Flash sun effect speed on high FPS

Graphic:

Increase the range of drawing objects and transport

Increased quality mirrors

Improved font text on road signs

Enabled texture filtering numbers of cars in a single game

Texture filtering is turned on low settings

Radar textures support mipmaps

Low-quality shadows of transport and players on low settings removed

Water texture & aim cursor use anisotropic filtration and support mipmaps

Water texture from addon with mipmaps (models/particle4.txd)

Road Reflections Fix

Increased quality of shadows

Lights now get casted on vehicles and peds properly (up to 8 lights) (samp neon has more then 8 light at will not stack)

High Quality Light Mod and texture of tires on the road repacked using mipmaps

Increased range of display lighting lights

Removed low-quality transport of light shade

Increased display time traces of tires

Weapons and a jetpack now cast proper shadows

Muzzle flash looks better now

Fonts now support mipmaps

Fixed bad object loading in air

Increased distance of birds

Increased checkpoint draw distance

Deep water land and clouds texture uses mipmap, you need mipmaps in particle.txd

Quality cursors fronten_pc.txd crosshair and fronten1.txd arrow

Improves:

Autooptions on start

Faster launching

Standard game settings set correct and to maximum

Changing parameter settings Antialiasing is immediate

Disabled monitor select dialog (option)

Support for all monitor resolutions in a single game

Increased the number of frames in a single game on fps limit

If you change the painting in tuning vehicles no longer change the foreground color to white

Reduced loading time of objects and radar textures

The rear lights are switched off individually

Enhanced cursor approximation map in Esc

Anti-Aliasing option has been altered - instead of listing 1, 2, 3 options (which in fact are 2x/2x/4x MSAA), the game will now show proper MSAA values from 2x up to 16x (depending on max MSAA level supported by the graphics card)

SA-MP exception handler crashlog now works in singleplayer

2 additional mouse buttons (XMouse1 & XMouse2) now works in menu as Enter & Esc (option)

Icons and player cursor transparency near icons

Stunt text shows on monitor more time

Some car panels now swing after car's explosion (like they were meant to be but the code forcibly fixed them immediately after damaging)

When jetpack removed pickup appears further from the player and smaller in size

If you enter to vehicle while burning fire vehicle will not explode

Weather flash lighting is not so bright

The object's effects are no longer disabled on other object's angles

Fountain noise is reduced

Neon lighting can be combined on surrounding objects

If radio disabled, text [Radio off] will not display when you enter to vehicle

Deleted delay after Z on map

Decreased water sound

Multimonitor:

Added monitor number to video card list

When you use 2'nd monitor, resolution on 1'st monitor doesn't get bugged

When you select monitor it's autoselect maximum resolution

When you select resolution it's autoselect widescreen parameter

Game icon now shows in task bar, also dialog is updated

Audio plugin from incognito for SA-MP:

Fast connection

Volume depends on game volume

Optimization of files check

Fixed bug with only 10 connections

Fixed bug sometimes audio plugin doesn't start

Fixed connect if you write - and / in nick

Fixed lost packets

Fixed bug if you disable radio game start play emergency vehicle radio

Fixed bug volume of 3D sound depending on distance

Fixed bug Audio plugin was sleep when connecting to radio

Bugs fix:

GameExplorer disabled due problems at game start - game can start slowly or doesn't start, this also happens with some other games

SA will not longer turn off Aero effect in windows 7

Nonworking 16 bit resolutions removed on Windows 10

Removed brakes from the effects of dust

Stuck cursor in the upper left corner of the screen when you minimize the game

Bugs of textures in the interior after the minimize of the game

Hang mouse on some systems

Encreased memory use for correcting texture mapping of the world and transport

Increase the limit of lighting effects, explosions and projectiles

Flickers of textures

Error GTA when fire didn't do damage

Vertical mouse sensitivity when aiming

Black roads

Error GTA improper display color of water

Map control in ESC

Quality parameters and effects mode radar settings are switched to the left and right properly

Fixed vehicle tail light turning off when the camera is rotated to the side

No replacement 2 wheels at the 6-wheeled vehicle with tuning

Crosshair doesn't mess up weapon icon when on a jetpack anymore

Thomas the Tank Engine interior does not dissapear when viewed through the glass door panel

Toggling car lights on does not make windows invisible when viewed from inside anymore

Vehicle lights do not get dark after being being initially lit anymore

Vehicle components does not get bugged after it has been fixed anymore

Weapons are now visible when viewed through a vehicle window

Holding a weapon will not cause some objects to be incorrectly light anymore

Muzzle flash will now show up when firing the last bullet from the clip

Colliding with another car will now damage proper parts on both cars - previously, both cars got damaged the same way

Fixed sun lens flare effect not appearing with AMD/Intel graphics cards

Transparency on the edges in sniper scope

Height of the tire tracks

Vehicle headlights lags

Game cursor, moon, width of icons, markers, and player cursor on map has right width on HD resolutions

Added disable XBox panel on Win10

Fixed an issue introducing graphical artifacts from ped animations with high RAM usage - so called \"streaming memory bug\" (from Silent & The Hero)

Radio station off now saves to config, you don't need to turn the radio volume off

Fixed bug when you can die while crouching wall

Fixed bug when you can die if was get out from vehicle by new driver

IMGs bigger than 4GB are now handled properly

Quadruple Stunt Bonus now works correctly

Disabled the radio station changing when entering in a tuning garage

Parachute Animation Fix

Fixed non working mirror in some angles

Fixed bug antialising doesn't changed if you set default video parameters

Fixed setting to 5hp when you damaged on bike

Fixed game bug when oxygen instantly restored in vehicle

Game in window mode no more topmost

Now if your game will lagsleep game will not block mouse after Alt+Ctrl+Del

Fixed slow world shadows update on low FPS

Fixed game bug you can see through walls with rocket launcher

Descreased angle of doors to fix collision problems

Fixed game bug when pickups does not render on the edge of the screen

Fixed game bug when vehicle light doesn't render on the edge of the screen

Fixed game bug when procedural grass does not render on the edge of the screen

Game now uses 32 bit (24/8) ZBuffer on 16bit resolution, it fixes 16bit graphic glitches

Fixed LV police object bad render problem

Windows parameter swap mouse buttons now works

Fixed bug teleport after exit from Sweeper

Fixed game bug when mouse can move outsite monitor with several monitors

Idle camera don't work in menu and chat (for SAMP 0.3.7 and 0.3DL Idle camera is return)

Fixed game bug when checkpoints doesn't render on the edge of the screen

Objects and grass are rendered in right order, it fixes some of alpha bugs

Option - Esc - Display Setup - Advanced - Mip mapping - deleted, it doens't work

Texture anisotopy and mirrow quality changes immediately after effects quality change

Fixed game bug helicopter and airplane engine sound exist after engine stop

Crashfix:

Direct Play no longer needed on Windows 10

Game can run without sound/audiocard

Minimizing on Windows 10

Crash at long game and consumption of large memory game

Errors causing GTA game crashes at 0x004F02D3 and associated with sound

Errors causing GTA game crashes when transport don't support tuning 0x007F0BF7 0x007F120E

Crashes in interiors

Crash when installing mods on high distance

Crash in the fall Player

Crash Ctrl+Alt+Del

Crash 0x00571A00

0x004AB564 0x0061A5C5 0x0070FB39 with many players streamed

0x007C51A8

Run the game no longer freezing when locked gta3.img (happens when you install mods)

Crashes with established curves effects

A heap corruption in one place is now fixed

If the game freezes while load textures & models game unfreeze after several seconds

If game freezed game exit

Nonexistent Files crashes 0x004AA4C8 0x005DC425 0x004C4576 0x006F7524 0x0156329D

Game isn't responding if game tries to load txd that doesn't exist, if models\\coll\\peds.col or gxt is corrupted

If game tries to read nonexistent file .dat .ide .col .ipl and crash - crash dialog now shows this file

GTA bug caused crash at 0x00826360 when you use bugged timecyc.dat & popcycle.dat

Crash 0x0071A708 if you try print bad message on screen

GTA bug caused crash at 0x004D1750 & 0x005E5815

Half fixed crash 0x007F18CF

Half fixed crash 0x00749B7B

Addon restore some of lost files

Game bug crash if game try load nonexist sa-ufiles.dat

audio files damaged 0x004DFE92 0x004F0EBA 0x004F0E1C 0x004DFF90

0x006FE144 if texture roadsignfont2 doesn't exist

0x0053388E if game can't create 2D effect

0x005D5CA2 texture vehiclegrunge256 wrong format

Crash when entering advanced display options on 2'nd monitor if count of resolutions on 2'nd monitor greater then on 1'st

Bugs & crash if game try set non-existent resolution after maximize (possible via DSR)

0x005D9A9B Vehicle effects crash

0x005DD97C on start without plant1.txd

0x0070F9CA in interior with mirror

half fix 0x007ECABB RwStreamRead

0x004F1464 run nonexistent radio or radio on Steam version of the game

0x007F39FB read nonexistent txd

0x006FD525 nonexistent platecharset in vehicle.txd

0x004C87B6 nonexistent white in particle.txd

0x007F3825 delete nonexistent txd

0x005B6B2F bad carcols.dat

0x004F153A & 0x004D9880 if audio/config files doesn't exist

Instead of freeze if game try read nonexistent file in IDE game now exit with reason

0x004D46AE animation

0x00705D48 0x007F9533 0x007F7C82 0x007F777B when system go hibernate/sleep mode

0x007C91CC with skin mods

half fix 0x007324B6 with bad OnPlayerRequestSpawn

0x0049CD77

0x005D95CE

0x0074533E & 0x00745393 if game haven't enough memory when you save screenshot with camera

0x00523E6B caused by vehicles

0x0048C3A9 with bad animation

0x007FFF12 missing textures in some mods

0x00557CEA when you create object crane 1382

0x00746929 on start

0x004C53A6 with bad FrameNode name in DFF

0x00529967 crash if you create object near garage

Fixed SAMP bug caused gliches and crash on 0x0156AA19

0x00728365 without textures with some mods

0x006EB628 & 0x006EB670 without water textures waterclear256 и waterwake

0x004C8F24 when many vehicles in stream

0x0040F64C

Fixed an issue which would cause games to freeze if III/VC/SA were running at the same time

Fixes in other mods:

Fixes crashes in Normal Map (NormalMapFix.asi)

Rusyoke mod shell crash (ShellFix.asi)

Incompatible of Rusyoke outfit and SilentPatch

Crash when vehicle was recreated and cleo speedometer installed

Incompatible SAMPFUNCS with SilentPatch caused crash on start

Crash in 1'st version of Insanity Vegetation

0x00827F6E on start with bad ini with InterdaceEditor

0x0072CD14 on death with distance mods

III.VC.SA.LimitAdjuster.asi optimization

Setting IMFX bUseSAMP enables auto, there is no auto check for samp in IMFX

map.asi renames if you have not 0.3.7R1, bcz this mods crashes on other samp ver

Searchlights.asi renames if you have DL, bcz this mods crashes on this samp ver

Кратко: Множество улучшений и исправления сбоев и ошибок, которые не только связанны с SAMP, но и в самой игре, где много вещей, полезных для сингла.

Обратите внимание, что в моде есть различные исправления, которые также есть в других модах, таких как Mix Sets и SilentPatch, но в целом это не должно привести к сбоям в случае, если есть моды, которые делают те же вещи (но может привести к несовместимости с другими модами)

Мод также включает в себя другие моды, таких как SAMP Graphic Restore.

Примечание: Windows или антивирус может попытаться прекратить установку, но вы можете продолжать её, автор проверенный, создал много других модов, как патчи для модов Ryosuke839.

Автор: nonamenoname.

В установщик входит asi loader, bass.dll, hd мышь, и изменённый gta_sa.exe, необходимый для работы мода.

Если что-то из этого у вас уже есть, то установщик заменит старые файлы на файлы из мода.

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